Echoes in Darkness

The first rule of Chuck's Hammer is "You do not talk about Chuck's Hammer"

Khuil stirred in his bunk as his comm badge buzzed on the floor waking him from a most gruesome dream. It was Rav saying he had setup a high profile job and needed a trusted marine to watch his back on this one. A marine never turns down a fellow marine so he agreed to the job. Turns out to be simple, Rav and him plus one other marine are to meet up at Dac Arkanus spaceport, ship called “Highwind”, supposedly they are running protection for precious cargo.

Upon further investigation by Rav, Khuil chuckled since he always did his homework, found out that it was part of “Project Hellig Sti” Rav indicated it must be a black on black operation and to just take more than the ususal precautions. Rav had a knack of knowing when to be on guard and when to unleash hell. That insticnt alone had saved Khuil many of times along his travels in the trenches of Imperium warfare. Khuil looked at his chrono, in 17 hours it would be go and his services would once again be needed.

Dac Arkanus what a crummy place, but I guess that is what black ops means these days. Khuil looked at the ships on the registry. Highwind was at docking bay 94. Reaching the bay doors a shady figure was lurking about seemingly waiting for Khuil. Khuil could tell he was human just from the scent, a gloved hand flashed a pistol from under a cloak. Grinning he flashed his own pistol and was allowed to enter the docking bay. Once inside the cloaked figure dropped his hood and to his amazement it was Bradshaw. Khuil at least knew from the pistol that it was a trusted associate. He had several pistols made with custom engravings for “trusted” friends. The only sort of trust that is earned on the battlefield.

They enter the ship to find Rav talking with whom Khuil assumes is the owner of this vessel. Rav introduces Khuil and Bradshaw, both being more of the not caring side of social, nod their heads and takes their places on the ship. 15 minutes into pre-flight checks there is an audible boom, surprisingly sounds like someone just blew in the docking bay door.

Before Khuil could grasp what was going on Bradshaw flew at Connor and knocked him out cold. Without any pause Bradshaw starts to search the cockpit. Khuil knowing better than to get involved, Rav however questioned him as to why he just struck him. As Bradshaw began to explain that Connor had an important symbol a concussive blast rocked the door of the ship. Confusion ran across Bradshaws face as he had rigged the docking bay door as a distraction and means of no escape for Connor. Suddenly the room went white with a loud ringing in Khuil’s ears. By the time he had his bearings all of crew was bounded and being dragged out of the vessel. To his surprise the unit’s leader addressed Bradshaw as “Agent Challo” and started to read off a list of crimes that he and his team had committed over the last few years.

At least the super max prison had a decent meat substitute. Remoth, had been quite unbearable, a farming Aslan world that his father was banished to. No meat for the banished, a perfect way to punish an Aslan Khuil had always thought. A buzzer went off sounding the end of chow, Khuil snapped back to this reality and moved out into the recreation area. Being that it was artificially lighted with no visible ports to the outside world, it was a crude attempt at some glimpse of hope. Thankfully, this gave him time to meet with the other guys to pass along any intel for the day. While it seemed highly unlikely that escape would be possible, what else is an inmate going to think about.

Challo and Connor were off at one end of the rec room when Khuil entered. Rav was close by subtly watching the 4 guards movements along with the other inmate in the room. Khuil did observe as well that this other inmate “Prisoner 12” was muttering to himself as he made his way back to his cell. Rav and Khuil both look back at the other pair and suddenly Challo turns and stares in the direction of the mess hall. A grave look goes across his face as explosion rocks the rec room.

High yield for sure as they all see that two of the guards have been buried under rubble and soil. The emergency lighting gives off a faint orange glow to the room, Khuil turns to scan for the other guards and he sees on across the room just slump over. He hears Rav talk to the other guard distracting him, Khuil moves to slam his dew claw into his neck but stumbles and catches it in his shoulder. The guard slumps over suddenly like a rag doll. Not knowing what happened to him and not caring Rav starts to take the body armor. Connor has done the same, and started to drag the guard towards the mess hall door. Meeting up Challo informs us he needs to get to the refrigerator in the kitchen. Not questioning Challo’s intentions of going to the fridge, Khuil helps drag the guard and the door hisses open. The group makes its way into the fridge and Challo makes a dash to a box labeled “Relish”. Disgusting stuff relish, Khuil thinks as he watches Challo move the box. To everyone’s surprise there is a hidden switch which opens up a door out the fridge leading up.

Cautiously they move up a few flights of stairs, Khuil estimates they were close to 200 feet below ground. Upon reaching the top they come to a man standing there like he has been waiting for 15 minutes too long. “Not what I expected…..” were the first words out of his mouth. Khuil sized him up, he appeared to be a confident man, more businesslike than killer. He introduces himself as Chuck, and right away lists off Challo, Connor and Khuil as knowing their talents. He proceeds to “interview” Rav and once done decides to offer us a job. Khuil without hearing any specifics accepts and walks on ship. If accepting a job means a ride off this hell hole place he would take that trade any day. It appears the rest of the group had the same inclination and gets on board.

The following week is rather uneventful. Khuil tries to get some detail out of Chuck but he keeps responding with “Once we land, you will receive more details.” A few hours later the ship lands and Chuck hands out Imperium credit ident cards to his new crew. They follow him to another docked ship, a 400 ton ship named “Pravendyy Molotka.”

As fast as the crew got on board they were off again. Once they were in jump space Chuck started to spill the details of what exactly the job is they all agreed upon. Chuck reveals his full name is “Vladislav Nikodim’vich” he was looking to add new skills. Chuck owns and operates a loosely licensed mercenary company, Chuck’s Hammers.
Chuck’s proposition is that he will provide standard set of equipment, board, and pay for the jobs as needed. Chuck was adamant that to be part of his company we just have to follow some simple rules.

Rules of the Road for Chuck’s Hammer

1) The Hammer’s business is the Hammer’s business, and no-one else’s. We don’t discuss it outside.
2) We don’t leave our people behind. Ever.
3) Our contract is our law. We will fulfill our contracts unless I say otherwise. Don’t worry – I’ll have a good reason if I do.
4) We each have our role, and we will fulfill it to the best of our ability. We must be able to trust in each other.

Once hearing the rules the group confirmed they could live by that rule set. Heck, Imperium Marine Corps rules make this look more like guidelines Khuil thought. Challo was interested where the company currently stood and what enemies it had acquired.

The current top hitters are:

Bismark, Romanov, Artemis, Branif conglomerate
Brotherhood of Knives: Due to a bio weapon incident.
Blue Sun Research Group: Chuck’s former associates cause many incidents.

The Mega Corps do not know much about this group yet as we are informed.

Chuck informed us our next job, a Blue Sun facility is running illegal experiments. They are making psionist with super strength but with a decided lack of control of those abilities. His previous team had ran into this by chance and ended up losing a member because is it. We are here to pick up where they left off.

Chuck has tracked them to a secret facility on a red zone planet. Our mission is to capture records of the research, rescue an incarcerated doctor, and then render the facility un-usable. The research facility is more like a high security prison from what Chuck can tell us.

Before we all get going Connor decides to track down the “Highwind” his previous ship as we all left things on the ship that we need to retrieve before hitting this high stakes mission.


kingfrog368 Tyranouis

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