Echoes in Darkness

What's mined is mine 5.2

The room they entered was trashed. What wasn’t broken or smashed appeared to be burned. The building itself was 6 stories, and the party decided that further investigation was probably prudent. Examining the front door from the inside revealed a silver disc attached to the interior; nobody in the group knew what it was, but logic dictated that they didn’t want to trip whatever it was.

Electricity in the building was spotty, and as the group approached the stairs, they decided to leave the unlit basement for another time and examined the other floors. While rummaging through one of the offices, Ravenous discovered…

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What's Mined is Mine (pt 5.1)
"...and then we went camping."

As our intrepid adventurers make their way back to the compound, their vacation plans on Gath have changed significantly. No more thoughts of waterslides, expensive dinners, and crazy nights about town with exotic Gathy women. Many cultures value the concept of a vehicle without a roof, but few value a rear window blown out by a high-powered gauss rifle…

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What's Mined is Mine (pt 4)
Planetfall At Last!

After a brief re-fueling stop at a BIG station halfway through our trip, our vessel finally arrives at Gath. As a matter of corporate policy to prevent any “unauthorized” technology transfers from occurring, the ship docks at an orbiting supply station rather than landing on the surface. Only sub-light shuttles are allowed to land on the surface. The corporate security group and the internal audit group leave ahead of us, each group leaving on a separate shuttle. We leave with Chuck Finley on a smaller shuttle,taking with us all our possessions (including our large pack of mining equipment), heading to the primary spaceport on the planet.

When we arrive at the spaceport, we end up with two surprises…

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A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

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What's Mined is Mine (pt 3)
Our trip takes on a decidedly corporate and militant turn

October 14th, 2011

We have now boarded the ship Svyezhyeye Myaso and are on our way to the first jump point on our way to Gath. It is looking to be a good trip, hopefully uneventful, unlike our last hop. The ship is slightly larger than the luxury liner that we were on, weighing in at 600 tons this cargo vessel is 50% larger.

Just receiving a message from Alexandra Volkov, Xavier Pinbury is in good spirits. The note congratulates Xavier on Mustering out informs him that she is in sector handling negotiations with…

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What's Mined is Mine (pt 1)
Sometimes the hardest part of the journey is getting there...

What’s Mined is Mine (pt 1 & 2) – The game begins

First, a little background about my personal situation

So, the game begins. Our PCs, Hat, Ravanis Junei, and Xavier Pinbury are all either previously acquainted with each other during their service careers before this time, or have heard of at least some of the others – again, through things happening in their service careers. Xavier, not long after mustering out of the Scout Service, was approached by the Benthic Industrial Group (“High Pressure is our High Passion!”) to take on a mission to Gath, a world in the Dominion/Imperium neutral zone where he had some experience, to get Benthic’s mine operational again. Cameron Clark, the BIG representative, explained that the natives had simply gone on strike, refusing to work or to allow anyone else into the mines. Xavier took on the job, and began putting his team together…

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